Diablo I fitted all the qualities for a good role playing game. I loved this game and recently replayed it again, although it really struggled with Windows 10! It's a great shame that Diablo II was no where near as good and the reviews for Diablo III look really poor.
So what made the original game so good? For me it was the weapon and spells you found along the way and the leveling up. It was also really great that the monsters leveled up in a similar fashion, the deeper in the (dare I say?) dungeon you went. I usually play more than one round of the game as the items get better the second time around. Even then you might not find all the best items and spells and my recent sojourn left nearly half my spells missing. That is my one complaint...why make it so difficult to find "good" stuff? That also seems to be a complaint on Diablo III.
The other thing I liked was that the levels were clearly bounded. The edge of the dungeon made it very clear. In Diablo II I often got lost in too large an area and lost site of the plot, as it were.
I tried the on-line version but that was very hard. You couldn't save the game in the same way and you lost all your items when killed. I also ran across a couple of other people online and they brutally killed me and took all my "stuff". Gits.
Back to Diablo, I liked the Rogue as she was the quickest to escape danger. Don't ask why but she was called Edwina the Bold. I played on Guild Wars which was quite like Diablo but a large online game. As per usual I had a character called Edwina the Bold which sort of worked against me. Some lads tried chatting me up, assuming I was as female as my character. That put an end to that game very quickly as it felt sleazy giving the wrong impression, From now on I'm Baldric the Brave!
For fantasy fans this was a great game. Sorcerers, magic weapons and armour and a host of horrible creatures to battle.
Great game.
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